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chandradev's Projects

gitignore icon gitignore

A collection of useful .gitignore templates

render-crowd-of-animated-characters icon render-crowd-of-animated-characters

Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. The initial version was released on GitHub in Jul 2017, and of course, it is still on GitHub. However, if you can buy me a cup of coffee, I will be very happy :-).

toonwatershader icon toonwatershader

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

tork icon tork

Arcade vehicle physics for Unity

triangle.net icon triangle.net

Snapshot of Christian Woltering's Triangle.NET (with docs)

unity-delaunay icon unity-delaunay

A Delaunay/Voronoi library for Unity, and a simple destruction effect

unitycamerashake icon unitycamerashake

Source code for Camera Shake tutorial for Unity. Generates pseudo-random camera shake using Perlin noise.

unitytools icon unitytools

Custom made gizmos for use in Unity final builds.

vehicle-physics icon vehicle-physics

This is a Unity project implementing a custom vehicle controller with a raycast suspension.

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