Code Monkey home page Code Monkey logo

Comments (7)

DragonfireHD avatar DragonfireHD commented on September 28, 2024

IMG_4352

from antibadpackets.

DragonfireHD avatar DragonfireHD commented on September 28, 2024

Screenshot_20240225_024504_Samsung Internet

from antibadpackets.

Zwuiix-cmd avatar Zwuiix-cmd commented on September 28, 2024

Version of AntiBadPackets ?

from antibadpackets.

DragonfireHD avatar DragonfireHD commented on September 28, 2024

The currently Version of AntiBadPackets

from antibadpackets.

DragonfireHD avatar DragonfireHD commented on September 28, 2024

I use allways current Plugin

from antibadpackets.

DragonfireHD98 avatar DragonfireHD98 commented on September 28, 2024

pocketmine\network\PacketHandlingException: "Error processing PlayerAuthInputPacket: Module BadPlayerAuthInput: Invalid tick" (EXCEPTION) in "pmsrc/src/network/PacketHandlingException" at line 33
--- Stack trace ---
  #0 pmsrc/src/network/mcpe/NetworkSession(403): pocketmine\network\PacketHandlingException::wrap(object pocketmine\network\PacketHandlingException#231461, string[38] Error processing PlayerAuthInputPacket)
  #1 pmsrc/src/network/mcpe/raklib/RakLibInterface(219): pocketmine\network\mcpe\NetworkSession->handleEncoded(string[46] .........g/.a......6;14...!.,.........MX......)
  #2 pmsrc/vendor/pocketmine/raklib-ipc/src/RakLibToUserThreadMessageReceiver(40): pocketmine\network\mcpe\raklib\RakLibInterface->onPacketReceive(int 0, string[55] ....Ne.s~.....M..nj.v..(e.Y...R..L.[......O. m..._.)...)
  #3 pmsrc/src/network/mcpe/raklib/RakLibInterface(111): raklib\server\ipc\RakLibToUserThreadMessageReceiver->handle(object pocketmine\network\mcpe\raklib\RakLibInterface#156941)
  #4 pmsrc/src/TimeTrackingSleeperHandler(58): pocketmine\network\mcpe\raklib\RakLibInterface->pocketmine\network\mcpe\raklib\{closure}()
  #5 pmsrc/vendor/pocketmine/snooze/src/SleeperHandler(120): pocketmine\TimeTrackingSleeperHandler->pocketmine\{closure}()
  #6 pmsrc/src/TimeTrackingSleeperHandler(77): pocketmine\snooze\SleeperHandler->processNotifications()
  #7 pmsrc/vendor/pocketmine/snooze/src/SleeperHandler(79): pocketmine\TimeTrackingSleeperHandler->processNotifications()
  #8 pmsrc/src/Server(1699): pocketmine\snooze\SleeperHandler->sleepUntil(float 1709052748.7186)
  #9 pmsrc/src/Server(1067): pocketmine\Server->tickProcessor()
  #10 pmsrc/src/PocketMine(341): pocketmine\Server->__construct(object pocketmine\thread\ThreadSafeClassLoader#6, object pocketmine\utils\MainLogger#3, string[16] /home/container/, string[24] /home/container/plugins/)
  #11 pmsrc/src/PocketMine(364): pocketmine\server()
  #12 pmsrc(11): require(string[60] phar:///home/container/PocketMine-MP.phar/src/PocketMine.php)
--- Previous ---
pocketmine\network\PacketHandlingException: "Module BadPlayerAuthInput: Invalid tick" (EXCEPTION) in "plugins/AntiBadPackets_dev-17.phar/src/Zwuiix/AntiBadPackets/modules/Module" at line 39
  #0 plugins/AntiBadPackets_dev-17.phar/src/Zwuiix/AntiBadPackets/modules/list/BadPlayerAuthInput(53): Zwuiix\AntiBadPackets\modules\Module->flag(string[12] Invalid tick)
  #1 plugins/AntiBadPackets_dev-17.phar/src/Zwuiix/AntiBadPackets/listener/ServerListener(20): Zwuiix\AntiBadPackets\modules\list\BadPlayerAuthInput->inboundPacket(object pocketmine\network\mcpe\NetworkSession#45243, object pocketmine\network\mcpe\protocol\PlayerAuthInputPacket#96965)
  #2 pmsrc/src/event/RegisteredListener(61): Zwuiix\AntiBadPackets\listener\ServerListener->onDataReceive(object pocketmine\event\server\DataPacketReceiveEvent#207028)
  #3 pmsrc/src/event/Event(63): pocketmine\event\RegisteredListener->callEvent(object pocketmine\event\server\DataPacketReceiveEvent#207028)
  #4 pmsrc/src/network/mcpe/NetworkSession(454): pocketmine\event\Event->call()
  #5 pmsrc/src/network/mcpe/NetworkSession(400): pocketmine\network\mcpe\NetworkSession->handleDataPacket(object pocketmine\network\mcpe\protocol\PlayerAuthInputPacket#96965, string[61] .....A.........=.B...........................................)
  #6 pmsrc/src/network/mcpe/raklib/RakLibInterface(219): pocketmine\network\mcpe\NetworkSession->handleEncoded(string[46] .........g/.a......6;14...!.,.........MX......)
  #7 pmsrc/vendor/pocketmine/raklib-ipc/src/RakLibToUserThreadMessageReceiver(40): pocketmine\network\mcpe\raklib\RakLibInterface->onPacketReceive(int 0, string[55] ....Ne.s~.....M..nj.v..(e.Y...R..L.[......O. m..._.)...)
  #8 pmsrc/src/network/mcpe/raklib/RakLibInterface(111): raklib\server\ipc\RakLibToUserThreadMessageReceiver->handle(object pocketmine\network\mcpe\raklib\RakLibInterface#156941)
  #9 pmsrc/src/TimeTrackingSleeperHandler(58): pocketmine\network\mcpe\raklib\RakLibInterface->pocketmine\network\mcpe\raklib\{closure}()
  #10 pmsrc/vendor/pocketmine/snooze/src/SleeperHandler(120): pocketmine\TimeTrackingSleeperHandler->pocketmine\{closure}()
  #11 pmsrc/src/TimeTrackingSleeperHandler(77): pocketmine\snooze\SleeperHandler->processNotifications()
  #12 pmsrc/vendor/pocketmine/snooze/src/SleeperHandler(79): pocketmine\TimeTrackingSleeperHandler->processNotifications()
  #13 pmsrc/src/Server(1699): pocketmine\snooze\SleeperHandler->sleepUntil(float 1709052748.7186)

from antibadpackets.

Zwuiix-cmd avatar Zwuiix-cmd commented on September 28, 2024

try new version

from antibadpackets.

Related Issues (2)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.