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Comments (7)

GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
Hi. What video card do you have and could you attach a screen shot?

Cheers

Andrew

Original comment by [email protected] on 26 Feb 2010 at 5:54

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
It is an older ATI All In Wonder Radeon 9800 - with close to the latest AMD 
software 
drivers. This screen shot is at 1920x1080.

Original comment by [email protected] on 27 Feb 2010 at 10:36

Attachments:

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
What happens if you do it full screen. ie add -f to the command line ?

Original comment by [email protected] on 28 Feb 2010 at 1:35

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
I haven't experienced this because my monitor's native resolution is 1360x768, 
but that is some serious drift. It seems the farther away from the root the 
nodes get, the more they drift. The drift seems to range from about 100-400 
pixels.

Original comment by [email protected] on 20 Apr 2011 at 2:10

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
Curious if anyone is still has this and would be willing to test a fix.

I think in some cases SDL is getting back a different resolution than the one 
requested, so Gource just needs to check the resolution it's actually using 
after the video mode is set, and no assume it's the one it asked for.

Original comment by [email protected] on 20 Apr 2011 at 11:25

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
It turns out that when you set the video mode in SDL in Windowed mode, the 
OpenGL viewport doesn't necessarily match the dimensions you requested. Often 
it's out by a less than 10 pixels so it's hard to notice, but occasionally it's 
drastically out like the above.

Will be fixed in the next release (fixed on the gl2 branch right now).

Original comment by [email protected] on 24 Apr 2011 at 9:44

  • Changed state: Accepted

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GoogleCodeExporter avatar GoogleCodeExporter commented on July 2, 2024
Fixed in 0.34

Original comment by [email protected] on 15 May 2011 at 11:17

  • Changed state: Fixed

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