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Hi there 👋

I'm Advait. I'm a technologist :electron: , designer ✏️ , educator 🎒 , and game developer 🎮 currently based out of London, UK 󠁧󠁢󠁥🏴󠁧󠁢󠁥󠁮󠁧󠁿 .
I live on the intersection of the four - creating artist-facing tools, games, weird things with ordinary languages, and digital artworks in physical spaces.
I am keenly interested in combining the physical and the digital to create computing systems that work better and feel more natural.
And when my code works too well or not at all, I am keenly interested in making things funky. :shipit:


I specialise in:

  • Physical Computing with Arduinos, Raspberry Pi, and other fun boards and components 🔌
  • Unity/Unreal Game Development :goberserk:
  • All kinds of ML work using TensorFlow 🤖🎰
  • C/C++ for Desktop Applications 💻

I can also kinda do:

  • Web Dev with React, 3JS, P5.js, etc. 🖥️🕸️
  • 3D Modelling, Texturing 📐
  • Shaders 🌓

Personal Website/Portfolio: http://bit.ly/advait-ukidve 🌐


I'm currently working on:

TactiScape VR - Scape is a tool that lets one sculpt landscapes in VR using their hands as if modelling with real clay. It was created as a part of a research project that attempted to evaluate the hypothesis “Pseudo-Tactility, following in the footsteps of true tactility, makes a computing system more tangible, intuitive, (and fun) for the user. You can find the research paper here


Advait Ukidve's Projects

acc-1-threejs-game icon acc-1-threejs-game

Video game prototype created as the final project for Advanced Creative Coding-1 at CCI.

acc-1-weekly-assignments icon acc-1-weekly-assignments

Repo for storing Resources submitted for the weeklyu assignments for Advanced Creative Coding-1 Submission 2 in December 2022.

af-cc-hw2 icon af-cc-hw2

A tamagotchi-styled barebones game about a cat built using OpenFrameworks. Instructions included in run. Homework assignment for submission for the course Coding 2 - Advanced Frameworks at the CCI (Febrary 2022).

bagel-os-for-model-a icon bagel-os-for-model-a

This is the official GitHub repository for the system files for Bagel OS. Bagel OS is an operating system built for the Model - A. It is based on the ATMega328P microcontroller chip used in Arduino boards.

endgame icon endgame

Repository for Endgame - An experiment in alt controllers for video games built using Unreal Engine and Arduino

kinect_touchscreen icon kinect_touchscreen

Code using Dan Shiffman's OpenKinect library to create a touchscreen based on projection and the Kinect v2 using Processing

lego-yoshi-prototype icon lego-yoshi-prototype

Repository to save the code for the software and hardware prototype for Lego Yoshi, a proposed expansion to the Lego Super Mario interactivity using OpenAI's GPT 3.5 Turbo API

ma-msc-unity-intro icon ma-msc-unity-intro

All code for the 'Introduction to Unity' short course, a part of Advanced Computational Environments (Semester 2) on the MA/MSc Computing and Creative Industry (Modular) at the Creative Computing Institute, UAL.

pop-up-smash-pro icon pop-up-smash-pro

Repository to save the Processing and Arduino code used for Pop Up Smash Pro - exhibited at The Hub, Eagle Wharf, London SE.

tactiscape-vr icon tactiscape-vr

TactiScape VR is a research tool developed by Advait Ukidve to test the effects of simulated tactility on the tangibility of a 3D Sculpting system. It is developed using OpenXR and the Unity Game Engine aimed towards standalone and tethered VR headsets.

wave-and-ellie icon wave-and-ellie

This is the system code for Wave and Ellie - proposed educational soft toys for 3-6 year old children that encourage the development of a number of STEM advocated skills.

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