Comments (2)
This indicates that both the conan-ue4cli recipe cache and the current working directory contain recipes named MediaIPC-ue4
. There are two options available:
-
If you want to use the version from the current working directory then you can instruct conan-ue4cli to ignore the recipe cache by specifying the
--no-cache
flag. -
If you want to use the version from the recipe cache then you will need to run the command from a different directory. If you're using the recipe cache then it's often worthwhile running
ue4 conan update
first to ensure the cache contains the latest recipe scripts from this repository.
If you're running the build command from the root of this repository then the current working directory and the recipe cache will essentially be identical to one another, which means you should get identical results irrespective of which option you choose.
from ue4-conan-recipes.
Thanks for clarifying.
from ue4-conan-recipes.
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from ue4-conan-recipes.