Code Monkey home page Code Monkey logo

Comments (9)

aaronwmorris avatar aaronwmorris commented on June 3, 2024

I did change the default Field of View used for the SQM calculations and processing. I changed the default to the central 50% of the image where it used to be 66%. If you change the SQM FoV to 66% on the Processing Tab, it should function like it used to for you.

Another workaround is creating a detection mask, which will use the mask for the borders of the calculations.

This most heavily affects the stretching algorithm.

from indi-allsky.

vastmeridian avatar vastmeridian commented on June 3, 2024

Following on from this and my post on the AllSky group on Facebook, I'll try the new release and report my findings here. The 'false colouring' does seem related to SCNR as disabling this does stop the colouring. I will also try setting the colour saturation setting back to 1.0, as 1.5 does seem to over-colour my stars.

image

from indi-allsky.

aaronwmorris avatar aaronwmorris commented on June 3, 2024

Those colors actually look very good.

I have learned quite a bit more about numpy since originally implementing the SCNR. I now know how to deal with the integer overflows.

from indi-allsky.

vastmeridian avatar vastmeridian commented on June 3, 2024

I've updated the software following your note and I'll see how things go, so thank you as always for the quick response.

To me the colours look too magenta, if you follow. I almost want to rebalance the colours. Maybe I will do that once things have settled down with the processing.

from indi-allsky.

vastmeridian avatar vastmeridian commented on June 3, 2024

Well, I'm still getting very odd colours...

I've lowered the gains in case I'm getting a lot of large-value pixels and I've got CLAHE and SCNR disabled; stretching on, but not excessively. My settings are:

Night Gain | 1800
Moon Mode Gain | 1400
CLAHE Clip Limit | off
CLAHE Grid Size | off
16-bit Contrast Enhance | off
Enable Stretching | on
Stretching Gamma | 1.5
Stretching Std Deviations | 1.0
Moon Mode Stretching | on
Daytime Stretching | off
Stretching split screen | Off
Bayer Pattern | RGGB
SCNR (green reduction) |  
Red Balance Factor | 0.6
Green Balance Factor | 0.8
Blue Balance Factor | 1.0
Auto White Balance | on
Saturation Factor | 1.5

ccd1_20230926_213255

The histogram is
Untitled

Is there a setting I can use to get the raw out-of-camera FITS file so that I can see what the pixels are before processing?

from indi-allsky.

aaronwmorris avatar aaronwmorris commented on June 3, 2024

The moon is just oversaturated. Combine that with the stretching and the auto white balance being enabled, you could get the result you are seeing. The moon halo has a slight red bias, but that is not entirely unusual.

from indi-allsky.

aaronwmorris avatar aaronwmorris commented on June 3, 2024

The histogram may be a bit deceiving, too. I just remembered that the histogram is generated from a crop of the center of the image (trying to exclude things like trees on the edges).

from indi-allsky.

vastmeridian avatar vastmeridian commented on June 3, 2024

I'm still bemused by the incredibly strong colouring I am getting. I've reduced the gain of the camera; turned off CLAHE and have no colour saturation enabled - and I am still getting very strong colours in my images which are not present in the FITS versions of the images.

Is there a way of setting all processing settings to their defaults in case I've missed a setting? I can then start my processing set up from scratch again.

from indi-allsky.

aaronwmorris avatar aaronwmorris commented on June 3, 2024

There is a new feature in the latest release where you can test processing settings. If you have a FITS version saved of an image (in the database), you can select FITS Processing in the image viewer (at the bottom) to bring up a page where you can test different processing settings. That might help you track it down.

from indi-allsky.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.