Comments (7)
Thanks for working on this. Not entirely sure how to solve this, this has the steps I use on OS X:
https://github.com/aardappel/treesheets/blob/master/README.txt
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No problem. OSX support is something I haven't had any hands on practice with, so this has been a good learning experience. I just started a new build and will check on it in the morning. It's supposed to install includes for wxWidgets to treesheets/src/wx. If that works and compiles I'd be surprised. The "brew install wxmac" looked promising but fails looking for "wx/setup.h"
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I've traced the problem to a hard-coded support for version 3.0 of the wxWidgets, but the latest version is 3.1. The solution requires sticking with the 3.0 version and eventually editing project.pbxproj to support future versions of wxWidgets. I can't solve this is a politically correct way because I haven't got an editor for *.pbxproj (I'm assuming they are created by an IDE of some type). I don't really want to commit a hack by editing the file with pico if that's not the workflow.
If someone does edit the pbxproj, consideration should be given to using --prefix to allow it to be built without sudo rights.
The discussion for and against install wxWidgets to /usr/local/lib/wx originates here:
https://wiki.wxwidgets.org/Compiling_wxWidgets_using_the_command-line_%28Terminal%29
from treesheets.
.pbxproj
is Xcode, and can be built without an IDE (thru xcodebuild
). The wxWidgets library filenames appear to encode the version, so I am not sure if there's a good way around this.. other than updating the project files whenever versions change.
I suppose it may be easiest if I update the project files?
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Certainly the things I have learned have been by building .pbxproj is Xcode, without an IDE thru xcodebuild.
I suppose it may be easiest if you update the project files. My attempts at manually editing them using pico result in the .pbxproj failing integrity checks. As you said, The wxWidgets library filenames appear to encode the version, so I am not sure if there's a good way around this.. other than updating the project files whenever versions change.
A programmatic way of changing the project files that preserves their integrity would be the ideal solution,
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I just added this commit, which should help: 6e0aa34
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That worked like a charm.
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Related Issues (20)
- Orientation of the program interface HOT 3
- The editing view is inconsistent with the preview and export views HOT 4
- Exported csv file code irrecognized HOT 3
- Cell content does not follow cell widening after narrowing HOT 5
- F7 not working to toggle text placement to above or beside grids HOT 3
- Bug: cursor position wrong on Windows 10 when not using default font HOT 1
- Make sub-grids use all available width for a large number of them -- possible? HOT 2
- TreeSheets freezes when I try to import file HOT 3
- FreeBSD: cmake install paths on non-linux HOT 14
- Material icons all look the same HOT 5
- [Feature request] Copy table as CSV HOT 1
- /usr/bin/ld: lib/wxWidgets/lib/libwx_gtk3u_core-3.3.a(utilsx11.cpp.o): undefined reference to symbol 'XGetWindowAttributes'
- I propose a translation of the RU help file... HOT 15
- How are the colors in xml coded? HOT 4
- Does TS honor attribute-sets in the xml import? HOT 2
- XML export>import loses formatting HOT 8
- Latest binaries mising libtiff.so.5 HOT 6
- Inconsistency when coloring cell with "apply last cell color" and "open cell colors"
- Suggestion: Version number in "About..." window, semantic versioning HOT 2
- Possible to support wxGTK 3.0? HOT 6
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