Richard Jones's Projects
16 segment display bits.
Example code for the Accent Folding article on ALA
Data-oriented and data-driven game engine written in Rust
Rebar-friendly fork of rabbitmq-erlang-client
Apple Push Notification Server for Erlang
deprecated, see relflow:
JavaScript data tree with cursors.
mapreduce in bash
A refreshingly simple data-driven game engine built in Rust
Inspector plugin for the bevy game engine
bevy plugin for laminar atop naia-socket
Networking plugin for Bevy engine running on naia-socket and turbulence libraries
work in progress bevy plugin for pickleback networking
A Client/Server game networking plugin using QUIC, for the Bevy game engine.
High level networking for the Bevy game engine
A rollback library that buffers component state. Useful for netcode.
Bevy plugins to keep a bevy app running in the browser despite not being visible
2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.
like erlang's webtool, but trendy and new
Batch set github service hooks for all repos in an org
An ncurses library for Erlang
Client Room Radio
music network thing
Check the x-webkit-deflate-frame branch
never lose your childlike sense of wonder baby cuttlefish, promise me?
Developers website for Home Assistant.
Allow ios/android apps to discover and direct connect to doorbirds in a different subnet
My .janus dir, containing vim config and plugins in addition to janus vim distro
my .vim
ECSY and three.js components, systems and helpers