Code Monkey home page Code Monkey logo

OpenTTD

Table of contents

1.0) About

OpenTTD is a transport simulation game based upon the popular game Transport Tycoon Deluxe, written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features.

OpenTTD is licensed under the GNU General Public License version 2.0, but includes some 3rd party software under different licenses. See the section "Licensing" below for details.

1.1) Downloading OpenTTD

OpenTTD can be downloaded from the official OpenTTD website.

Both 'stable' and 'nightly' versions are available for download:

  • most people should choose the 'stable' version, as this has been more extensively tested
  • the 'nightly' version includes the latest changes and features, but may sometimes be less reliable

OpenTTD is also available for free on Steam, GOG.com, and the Microsoft Store. On some platforms OpenTTD will be available via your OS package manager or a similar service.

1.2) OpenTTD gameplay manual

OpenTTD has a community-maintained wiki, including a gameplay manual and tips.

1.3) Supported platforms

OpenTTD has been ported to several platforms and operating systems.

The currently supported platforms are:

  • Linux (SDL (OpenGL and non-OpenGL))
  • macOS (universal) (Cocoa)
  • Windows (Win32 GDI / OpenGL)

Other platforms may also work (in particular various BSD systems), but we don't actively test or maintain these.

1.3.1) Legacy support

Platforms, languages and compilers change. We'll keep support going on old platforms as long as someone is interested in supporting them, except where it means the project can't move forward to keep up with language and compiler features.

We guarantee that every revision of OpenTTD will be able to load savegames from every older revision (excepting where the savegame is corrupt). Please report a bug if you find a save that doesn't load.

1.4) Installing and running OpenTTD

OpenTTD is usually straightforward to install, but for more help the wiki includes an installation guide.

OpenTTD needs some additional graphics and sound files to run.

For some platforms these will be downloaded during the installation process if required.

For some platforms, you will need to refer to the installation guide.

1.4.1) Free graphics and sound files

The free data files, split into OpenGFX for graphics, OpenSFX for sounds and OpenMSX for music can be found at:

Please follow the readme of these packages about the installation procedure. The Windows installer can optionally download and install these packages.

1.4.2) Original Transport Tycoon Deluxe graphics and sound files

If you want to play with the original Transport Tycoon Deluxe data files you have to copy the data files from the CD-ROM into the baseset/ directory. It does not matter whether you copy them from the DOS or Windows version of Transport Tycoon Deluxe. The Windows install can optionally copy these files.

You need to copy the following files:

  • sample.cat
  • trg1r.grf or TRG1.GRF
  • trgcr.grf or TRGC.GRF
  • trghr.grf or TRGH.GRF
  • trgir.grf or TRGI.GRF
  • trgtr.grf or TRGT.GRF

1.4.3) Original Transport Tycoon Deluxe music

If you want the Transport Tycoon Deluxe music, copy the appropriate files from the original game into the baseset folder.

  • TTD for Windows: All files in the gm/ folder (gm_tt00.gm up to gm_tt21.gm)
  • TTD for DOS: The GM.CAT file
  • Transport Tycoon Original: The GM.CAT file, but rename it to GM-TTO.CAT

1.5) Add-on content / mods

OpenTTD features multiple types of add-on content, which modify gameplay in different ways.

Most types of add-on content can be downloaded within OpenTTD via the 'Check Online Content' button in the main menu.

Add-on content can also be installed manually, but that's more complicated; the OpenTTD wiki may offer help with that, or the OpenTTD directory structure guide.

1.5.1) Social Integration

OpenTTD has the ability to load plugins to integrate with Social Platforms like Steam, Discord, etc.

To enable such integration, the plugin for the specific platform has to be downloaded and stored in the social_integration folder.

See OpenTTD's website, under Downloads, for what plugins are available.

1.6) OpenTTD directories

OpenTTD uses its own directory structure to store game data, add-on content etc.

For more information, see the directory structure guide.

1.7) Compiling OpenTTD

If you want to compile OpenTTD from source, instructions can be found in COMPILING.md.

2.0) Contact and Community

'Official' channels

'Unofficial' channels

2.1) Multiplayer games

You can play OpenTTD with others, either cooperatively or competitively.

See the multiplayer documentation for more details.

2.2) Contributing to OpenTTD

We welcome contributors to OpenTTD. More information for contributors can be found in CONTRIBUTING.md

2.3) Reporting bugs

Good bug reports are very helpful. We have a guide to reporting bugs to help with this.

Desyncs in multiplayer are complex to debug and report (some software development skils are required). Instructions can be found in debugging and reporting desyncs.

2.4) Translating

OpenTTD is translated into many languages. Translations are added and updated via the online translation tool.

3.0) Licensing

OpenTTD is licensed under the GNU General Public License version 2.0. For the complete license text, see the file 'COPYING.md'. This license applies to all files in this distribution, except as noted below.

The squirrel implementation in src/3rdparty/squirrel is licensed under the Zlib license. See src/3rdparty/squirrel/COPYRIGHT for the complete license text.

The md5 implementation in src/3rdparty/md5 is licensed under the Zlib license. See the comments in the source files in src/3rdparty/md5 for the complete license text.

The fmt implementation in src/3rdparty/fmt is licensed under the MIT license. See src/3rdparty/fmt/LICENSE.rst for the complete license text.

The nlohmann json implementation in src/3rdparty/nlohmann is licensed under the MIT license. See src/3rdparty/nlohmann/LICENSE.MIT for the complete license text.

The OpenGL API in src/3rdparty/opengl is licensed under the MIT license. See src/3rdparty/opengl/khrplatform.h for the complete license text.

The catch2 implementation in src/3rdparty/catch2 is licensed under the Boost Software License, Version 1.0. See src/3rdparty/catch2/LICENSE.txt for the complete license text.

The icu scriptrun implementation in src/3rdparty/icu is licensed under the Unicode license. See src/3rdparty/icu/LICENSE for the complete license text.

The monocypher implementation in src/3rdparty/monocypher is licensed under the 2-clause BSD and CC-0 license. See src/3rdparty/monocypher/LICENSE.md for the complete license text.

The OpenTTD Social Integration API in src/3rdparty/openttd_social_integration_api is licensed under the MIT license. See src/3rdparty/openttd_social_integration_api/LICENSE for the complete license text.

4.0 Credits

See CREDITS.md

OpenTTD's Projects

actions icon actions

GitHub Actions as used by OpenTTD projects

aws-infra icon aws-infra

Infrastructure as Code for OpenTTD services on AWS

binaries-proxy icon binaries-proxy

Simple proxy to work around lacking IPv6 support on DigitalOcean Spaces

binaries-redirect icon binaries-redirect

Simply webserver to redirect old URLs on binaries.openttd.org to their new location

catcodec icon catcodec

Encoder/decoder for OpenTTD Sound Base Sets

compilefarm icon compilefarm

Deprecated by GitHub Actions - Compile Farm related files to build OpenTTD for all kind of platforms

dorpsgek icon dorpsgek

DorpsGek is an IRC bot, that for example bridges GitHub events to IRC.

dorpsgek-github icon dorpsgek-github

GitHub Apps for OpenTTD - Archived; replaced by https://github.com/OpenTTD/DorpsGek

dorpsgek-irc icon dorpsgek-irc

IRCBot to communicate with DorpsGek-github - Archived; replaced by https://github.com/OpenTTD/DorpsGek

dorpsgek-runner icon dorpsgek-runner

Runner for DorpsGek-github - Archived; with Azure Pipelines and GitHub Actions this is no longer needed

eints icon eints

WebTranslator for OpenTTD and its add-ons

infra icon infra

Infrastructure as Code for all OpenTTD's services

infrastructure icon infrastructure

Project to collect issues related to the infrastructure that has no project of its own, like: BaNanaS, API documentation, ..

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.