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Michael Prince Sharpe's Projects

bsnes-accurate-ppu-shaders icon bsnes-accurate-ppu-shaders

CRT Royale and CRT Royale Kurozumi shaders for use with the accurate PPU only in bsnes. These also work on the Super Nintendo cores of ares and Higan. The accurate cores always output in the Super Nintendo's high resolution of 512x480 and these shaders fix the jittery interlacing that occurs in this mode. A big thanks to Hizzlekizzle for his help with creating this fix.

bsnes-classic icon bsnes-classic

SNES emulator with Qt GUI and Super FX and Super FX 2 improvements

duckstation icon duckstation

Fast PlayStation 1 emulator for x86-64/AArch32/AArch64/RV64

hardware-accurate-rgb-slang-shader-presets icon hardware-accurate-rgb-slang-shader-presets

This shader preset is intended to be used in RetroArch to look as it appeared on the original systems as if they were hooked up to a CRT television with RGB SCART cables. It's recommended to place this shader in the directory \RetroArch\shaders or \RetroArch\shaders\shaders_slang\crt This shader was put together by using GTU for all of the CRT effects and appearance and tvout-tweaks for the TV colour levels to match the hardware RGB outputs for consoles.

sony-trinitron-pvm-bvm-shader-presets icon sony-trinitron-pvm-bvm-shader-presets

This shader preset is intended to be used in RetroArch to look as it appeared on the original systems as if they were hooked up to a consumer Sony Trinitron PVM/BVM television unit with csync RGB SCART. It's recommended to place this shader in the directory \RetroArch\shaders or \RetroArch\shaders\shaders_slang\crt

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