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Hi, I'm Christopher Whitley, also known as Aristurtle. I am an indie game developer and game tool developer. I primarily create games and tools using the MonoGame Framework. All tools that I develop are released as free and open source here on my GitHub.

I write tutorials on game development and using the MonoGame Framework which can be found on my website

I am also a full stack .NET Developer professionally creating web applications for the East Carolina University libraries. So you may see some library technology related things here as well, such as my Kardashev library for reading MARC-21 formatted bibliographic data.

Tools

The following are some of the game development tools that I have created.

Import Aseprite files directly into your MonoGame projects

MonoGame.Aseprite

Import aseprite files directly into your MonoGame projects.

Cross-platform C# library for reading Aseprite File

AsepriteDotNet

Cross-platform C# library for reading Aseprite files.

Recent Tutorials

  • Collision Detection - In this tutorial series, we're going to discuss two different methods of collision detection used in 2D games
  • MonoGame Content Pipeline Extension - The purpose of this tutorial is to provide an overview of workflow known as the Content Pipeline and how you can create your own custom extension for the MGCB Editor to process and load custom content types that are not support out-of-the-box by MonoGame

Recent Videos

MonoGame Content Pipeline Extension Tutorial MonoGame Content Pipeline Extension Tutorial

A deep dive tutorial video that discusess the workflow of creating your own extension for the MonoGame Content Pipeline. This is the companion video to the MonoGame Content Pipeline Extension written tutorial

Christopher Whitley's Projects

.github icon .github

Community health files and shared resources across all AristurtleDev projects

branding icon branding

Branding images and brand guidelines for Aristurtle

ffmpeg icon ffmpeg

Mirror of https://git.ffmpeg.org/ffmpeg.git

flatredball icon flatredball

Cross-platform 2D game engine focused on ultimate productivity built in .NET

infiniminer icon infiniminer

A multiplayer mining game by Zachtronics Industries.

kardashev icon kardashev

C# .NET6 library for parsing MARC-21 records

lidgren icon lidgren

This is a copy of the Lidgren source exported from SVN to Git from https://code.google.com/archive/p/lidgren-network/

madewithmonogame icon madewithmonogame

A simple to use splash screen that you can use to show your game was made with monogame

mgcb-online icon mgcb-online

ASP.NET application for building MGCB content online

monogame icon monogame

One framework for creating powerful cross-platform games.

monogame-11ty icon monogame-11ty

A proof of concept rebuild of the MonoGame website using 11ty instead of purely using docfx

monogame-aseprite icon monogame-aseprite

A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.

monogame-mic-record-issue icon monogame-mic-record-issue

An XNA 4.0 project that shows a Microphone Recording scenario that works perfectly in XNA 4.0 but not in MonoGame 3.8.1.303

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